Bionicle The Game: Remake. part 2
After the player controller the next step was build player animation and enemies.
1: Build a character for making the animation.
2: Universal set of animations for all movements.(every player character rig will have the same set of animations)
3: Energy level with recharge and lives.
4: Enemy AI.
The enemy AI is very basic, it has an origin point, destination, sight distance, and a movement range.
The AI finds a destination by choosing a random direction and if the line hits anything that point is the destination. If the line did not hit anything the the destination is a random distance along that line.