3d model Bionicle The Game: Remake. part 2 After the player controller the next step was build player animation and enemies. 1: Build a character for making the animation. 2: Universal set of animations for all movements.(every
3d model The Invisible man The idea came from the book by H. G. Wells, In the chapter where the invisible man describes how he could be seen in a fog First Pass. Scene Layout,
3d model Blender Ninja Final modelNinja rigged and posed for shadingShaded using Blender's internal render engineNinja shaded using Blender's cycles render engineNinja was made following, CG Masters Character creation series volume 1 - volume